Here is the low poly presentation of my Malphite visual update.
This is part of my entry for the riot games - polycount contest.
To make this piece I used Zbrush first, here I made a High poly version sculpt. From that I made the low poly in zbrush as well.
After that I created the UVs using Blender, colored the first pass of the texture in Zbrush as a guide, and finished it in photoshop for a more HD quality.
For the presentation I rigged the low poly in blender, posed him and then exported the obj to marmoset toolbag to render it.
Malphite Action Set